The Prototype and the Fan Club


landley's picture

This talk is a sequel to "The Cathedral And The Bazaar" focusing on the mechanics of open source project management, explaining how successful projects start by publishing a small and simple prototype, then forming a fan club around it. (Because talk begets talk and code begets code.)

We'll compare publishing software to publishing magazines (where a slush pile of low-quality contributions goes through editorial filtering), explain how fighting off "Sturgeon's Law" is often a business model,, why a maintainer's job is to say "no", the difference between leading and coordinating, talk about scalability issues as the project grows, the importance of using current versions, the concept of "patch pressure", and various failure modes projects can fall into.